
The Unfiltered History Tour
VICE World News
• 2021
3D & VFX
+ Film
+ Motion Design
The British Museum is the world's largest holder of stolen goods, so whose history are we missing?
Brief
VICE World News and Dentsu Webchutney created The Unfiltered History Tour, an interactive AR experience that uses Instagram filters to let visitors scan disputed artifacts at the British Museum and see them teleported back to their countries of origin. Ten indigenous experts narrate the real history of how these objects were taken, with illustrated AR overlays showing first-ever visual depictions of colonial theft from the perspective of the colonized. The entire project was developed right under the museum's nose, using their space and WiFi without their knowledge.
We needed a launch film to introduce this guerrilla tour to the world. The film had to establish the premise, show the technology in action, communicate the emotional weight of the project, and drive people to actually use the filters. All in under two minutes.
Director Ronak Chugh and I saw a common thread between his vision and visual approaches I'd developed in my personal short film The Silence of Day. The brief transformed into making a film that feels as serious and important as the campaign itself.
Approach
Everything is in 3D. No stock footage. No live-action plates. No colonial sanitization. We modeled, textured, lit, and animated specifically for the launch promo.
We borrowed a lot of early visual cues from my short film, The Silence of Day: deliberate, immersively *fast* fluid steadicam moves, lighting that created a deeply respectful atmosphere, and cold architecture that made the museum feel more surgical and austere than it actually is.
The British Museum isn't as stark as we presented it, but we wanted to create the visual dissonance and sanitization that colonialism brings. We went as far as to show artefacts displayed in these sterile white hallways as "glitches" of reality, then match cut to where they actually belonged. Not in a museum, disconnected from their people.
We built each artefact from photo references, and modeled the British Museum's Great Court using a combination of archival architectural plans and photogrammetry data. The Great Court needed to be accurate because people would recognize it. The connecting hallways were more suggestive, linked by lighting and camera movement rather than architectural precision.
Behind the scenes
We had five weeks and a strict budget. The VFX team had a frugal budget to spend on assets, which meant we couldn't buy high-quality scans and had to build everything from photo reference. Our workflow was optimized to a great degree to allow as much parallel work as possible.
Ronak and I had a working blockout of the film in less than a week, which was possible because of the high level of trust from the client. We pushed our in-house pipeline using Blender, After Effects, and Substance Painter. I handled blockouts, camera work, and animation while the 3D artists working with me modeled assets in parallel. Our file management was pristine, so we replaced proxy geometry with finished models seamlessly without breaking animation or camera work. This parallel production approach meant we didn't waste time waiting for assets to be finished before we could start animating.
The Great Court of the British Museum had to be architecturally accurate because that space is iconic and recognizable. The glass roof structure, the curve of the reading room at the center, the scale of the space all needed to be right or people wouldn't believe they were looking at the real place. The other hallways were more abstract, connected by consistent lighting and camera language rather than exact architectural replication.
The illustrations that appear in the AR filters (created by the broader campaign team, inspired by Akira Kurosawa's high-contrast black and white films) were designed to match the emotional weight of the indigenous narrators' stories. When Instagram initially rejected the filters for being "too brutal" and "excessively violent," the team had to iterate nearly 20 times before approval. The violence depicted wasn't gratuitous, it was historically accurate. That tension between what Instagram deemed acceptable and what actually happened is part of the project's critique.
Ronak and I pursued our instincts. The common thread between his directing vision and my visual language from The Silence of Day created a film that felt singular and unified. That instinct-driven collaboration is what made it work.
Impact
The launch film introduced the world to this guerrilla intervention. Within the first month, over 5,200 people used the filters inside the British Museum using the museum's own WiFi. The campaign generated 32 million social impressions and became the most-watched video on TikTok under #BritishMuseum. The Mayor of London's office reached out to discuss how to continue the conversation. Another museum asked if the team would consult on their collection.
Most significantly, over 10,000 artifacts have been returned from Europe and America to their countries of origin since the campaign launched. The work contributed to a measurable shift in public opinion: in a poll conducted weeks after launch, 59% of Britons said they believed the Parthenon Marbles belonged in Greece.
Our happiest learning: the film and the campaign created space for a conversation that had been suppressed for centuries. By treating the subject with the gravity it deserved and building every frame with intent, we helped amplify indigenous voices telling their own histories.
The campaign became the most awarded at Cannes Lions 2022 (1 Titanium, 3 Grand Prix, 1 Gold, 4 Silver, 3 Bronze), made Dentsu Creative Bengaluru the first Indian agency to win Global Agency of the Year, and won top honors at Spikes Asia, The One Show, and D&AD.
Credits
Indigenous Expert Narrators:
Australia (Gweagal Shield): Clare G. Coleman, Rodney Kelly
China (Summer Palace): Fu Yiwen
Egypt (Rosetta Stone): Heba Abd el Gawad
Ghana (Akan Drum): Ernest Domfe
Greece (Parthenon Marbles): Petros Apostolaki
India (Amaravati Marbles): Anuraag Saxena
Iraq (Ashurbanipal Reliefs): Juliet Patrick
Jamaica (Birdman & Boinayel): Sharifa Balfour, Darrel Blake
Nigeria (Benin Bronzes): Victor Ehikhamenor
Rapa Nui/Easter Island (Hoa Hakananai'a): Tarita Rapu (Governor)
Art Historian & Cultural Researcher: Shaleen Wadhwani
Dentsu Webchutney Team
Director: Ronak Chugh
VFX Lead: Niranjan Raghu
3D Artists: Shanel Moraes, Prashant Sharma, Karthik Nambiar
Producer: Geetika Sood
Executive Creative Director: PG Aditiya
VICE World News Team
Audio Producer: Jesse Lawson
Audio Researcher: Marthe van der Wolf
Senior Director, Content Strategy: John Montoya
AR/Tech Partner: Pixel Party




